![]() After cleaning up the first few easy fights, the degree of difficulty rises steadily but dungeon progression still remains within reasonable reach. These include a “super” that is charged from successful strikes, the ability to summon your ally (a game AI or Facebook friend), a “block” to defend against the enemy’s assault and a “dodge” to avoid incoming attacks entirely if you can time them well enough. Your weapon swings are controlled through finger swipes on your iOS or Android phone and your complementing battle abilities are activated via buttons located on the screen. The combat mechanics for Monster Blade have an Infinity Blade-esque feel for those who are accustomed to that popular series. ![]() There are a set of stages to clear before you are given the option of moving on to a new dungeon (comprised of a series of stages) that contain higher leveled creatures. At every stage, you face off against increasingly harder monsters in a 1v1 duel format culminating in a final boss fight. However, there is an absence of free-roaming movement as the intention of the game is to place you immediately in the thick of combat. Review This action-oriented title has players slaying fearsome monsters across a myriad of natural landscapes ranging from jungles to deserts to icy glaciers which seems similar at first to that of Monster Hunter. ![]() Both the visual and audio aspects of this mobile game tie in to provide a strong first impression that would make it look right at home if it were a handheld console game. The high production values were almost immediately apparent as I played through the initial Monster Blade tutorial and watched the opening CGI movie explaining the story. Monster Blade, developed by Singaporean studio Nubee, is a game that bears familiar influences from both Capcom’s Monster Hunter franchise and the iOS hit game Infinity Blade and its sequel. ![]()
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